Hola visitante, por favor registrate para tener acceso total al foro    

Regresar   Comunidad Zero Foros > Servidores ComunidadZero > Lineage 2 AdenZero

Responder
 
LinkBack Herramientas Estilo

  #1 (permalink) Old 02-ago-2008, 10:28
Senior Member
 
Avatar de Hellraiser
 
Registrado: noviembre-2007
Edad: 19
Posts: 671
Rep Power: 0
Hellraiser , por ahora es muy neutro
Predeterminado Augmentando

Googleando por ahí me topé con esta info.. si ya estaba posteada, pido disculpas. Me pareció interesante compartirlo con la comunidad

LIFE STONES

Life stones exist in various grades and levels. A life stone's level effects what level of characters can use the stone, along with the overall strength of the augment itself. The grade effects the strength of the augment more so then its level, along with an additional animation applied to a weapon at certain grades. However, in the end the effects are still random. Life stone levels directly effect the level of active and passive skills on augmented weapons. Also in order to use a life stone you must be equal or higher level then the level of the stone.
Life Stone Level


There are 4 grades of stones: Normal, Mid-Grade, High-Grade, and Top-Grade. High and top grade will add the additional animation to a weapon. High grade is a weaker effect, while top grade has a stronger effect.

There are also four qualitys of augments. The quality of the augment is determined by different types and number. Higher end qualities will also add the special animation effect to a weapon.

POSSIBLE AUGMENTS

The total number of effects on a weapon varie but the range is 2 to 5 possible augments. Most augments consist of 2-4 stat modifiers. However when skills are involved generally there are less effects, but as stated earlier the effects are random so you can never really be sure what can happen.

STAT MODIFIERS

* Accuracy: between +0.4 and +3.0
* CP Recovery: between +0.1 and +0.8
* Critical: between +4.9 and +32.7
* Evasion: between +0.4 and +3.0
* HP Recovery: between +0.1 and +0.8
* M. Atk: between +2.5 and +28.2
* Maximum CP: between +19.2 and +214.9
* Maximum HP: between +12.7 and+155.9
* Maximum MP: between +6.1 and +115.1
* M. Def: between +4 and +30.8
* MP Recovery: between +0.1 and 0.4
* P. Atk: between +2.2 and +24.2
* P. Def: between +5.1 and +38.2
* CON +1
* INT +1
* MEN +1
* STR +1

ACTIVE SKILLS

* Active: Absorbs HP.
* Active: Allows you to reflect some of the damage you incurred back to the enemy for a certain amount of time. Excludes damage from skill or remote attacks.
* Active: Attacks by throwing a boulder.
* Active: Burns up the enemy's MP.
* Active: Decreases all skill MP consumption rates temporarily.
* Active: Decreases all skill re-use times temporarily.
* Active: Decreases a target's urge to attack.
* Active: Decreases the magic MP consumption rate temporarily.
* Active: Decreases the magic re-use time temporarily.
* Active: Decreases the opponent's PVP P. Atk. temporarily.
* Active: Decreases the skill MP consumption rate temporarily.
* Active: Decreases the skill re-use time temporarily.
* Active: Decreases the song/dance skill MP consumption rate temporarily.
* Active: Decreases the song/dance skill re-use time temporarily.
* Active: Decreases the target's urge to attack.
* Active: Detonates a fireball by compressing the air around the caster.
* Active: Ignites a firecracker.
* Active: Ignites a large firecracker.
* Active: Increases Accuracy temporarily.
* Active: Increases Dodge temporarily.
* Active: Increases M. Atk. temporarily.
* Active: Increases M. Def. temporarily.
* Active: Increases P. Atk. temporarily.
* Active: Increases P. Def. temporarily.
* Active: Increases PVP Damage temporarily.
* Active: Increases resistance to damage from falling temporarily.
* Active: Increases the ability to restore some HP from the damage inflicted on an enemy temporarily. Excludes damage by skill or long-range attacks.
* Active: Increases the chance of a critical attack temporarily.
* Active: Increases the critical attack rate of magic attacks temporarily.
* Active: Increases the effectiveness of HP recovery magic temporarily.
* Active: Increases the maximum CP temporarily.
* Active: Increases the maximum HP temporarily.
* Active: Increases the maximum HP temporarily and restores HP by the increased amount.
* Active: Increases the maximum MP temporarily.
* Active: Increases the power of HP recovery magic temporarily.
* Active: Increases the recharge recover rate of MP.
* Active: Increases the recharge recovery rate of MP.
* Active: Increases the target's urge to attack.
* Active: Inflicts a dark attack.
* Active: Inflicts a dark attack in the shape of a parabola.
* Active: Inflicts a elementally challenged attack.
* Active: Inflicts a elementally challenged attack in the shape of a parabola.
* Active: Inflicts a flaming attack.
* Active: Inflicts a flaming attack in the shape of a parabola.
* Active: Inflicts a gusting attack.
* Active: Inflicts a gusting attack in the shape of a parabola.
* Active: Inflicts an earthen attack attack.
* Active: Inflicts an earthen attack attack in the shape of a parabola.
* Active: Inflicts a sacred attack.
* Active: Inflicts a sacred attack in the shape of a parabola.
* Active: Inflicts a water-type attack.
* Active: Inflicts a water-type attack in the shape of a parabola.
* Active: Inflicts damage by throwing a boulder.
* Active: Instantly restores your HP.
* Active: Launches a dark attack.
* Active: Launches a sacred attack.
* Active: Momentarily becomes invincible.
* Active: Momentarily frightens the target, causing him to flee.
* Active: Opens doors and treasure chests with a certain probability. Requires Keys of a Thief.
* Active: Play music for a short duration.
* Active: Puts the opponent's mind at peace and erases the desire to attack.
* Active: Regenerates MP.
* Active: Removes the target.
* Active: Restores CP.
* Active: Restores your own CP.
* Active: Resurrects a corpse.
* Active: Teleports party members to a village. Cannot be used in a specially designated place such as the GM Consultation Service.
* Active: Teleports the caster to a village. Cannot be used in a specially designated place such as the GM Consultation Service.
* Active: Teleports to a village regardless of time. Cannot be used in a specially designated place such as the GM Consultation Service.
* Active: Temporarily blocks all of the target's physical/magic skills.
* Active: Temporarily blocks a monster's pre-emptive attack. Fighting ability significantly decreases while in effect.
* Active: Temporarily blocks the target's magic skills.
* Active: Temporarily causes a target to bleed heavily.
* Active: Temporarily decreases a target's Atk. Spd.
* Active: Temporarily decreases a target's speed.
* Active: Temporarily holds the target. The target cannot be affected by any additional hold attacks while the effect lasts.
* Active: Temporarily Increases the distance you can jump without sustaining damage.
* Active: Temporarily Increases your head size.
* Active: Temporarily Increases your lung capacity.
* Active: Temporarily paralyzes a target.
* Active: Temporarily petrifies the target.
* Active: Temporarily poisons the target.
* Active: Temporarily puts the target to sleep. The target cannot be affected by any additional sleep attacks while the effect lasts.
* Active: Temporarily resist damage from falls.
* Active: Temporarily stuns the target.
* Active: Unleashes a general attack and temporarily decreases your magic attack power during PvP.
__________________



Hellraiser is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
  #2 (permalink) Old 02-ago-2008, 10:29
Senior Member
 
Avatar de Hellraiser
 
Registrado: noviembre-2007
Edad: 19
Posts: 671
Rep Power: 0
Hellraiser , por ahora es muy neutro
Predeterminado

CHANCE

* Chance: Blocks all of the physical/magic skills of the target that inflicts damage on you with a certain probability.
* Chance: Blocks the magic skills of the target that inflicts damage on you with a certain probability.
* Chance: Decreases the Atk. Spd. of the target that inflicts damage on you with a certain probability.
* Chance: Decreases the PVP Damage of the target that inflicts damage on you with a certain probability.
* Chance: Decreases the speed of the target that inflicts damage on you with a certain probability.
* Chance: Decreases the urge to fight of the target that inflicts damage on you with a certain probability.
* Chance: Has a chance to hold a target that damages you. The target cannot be affected by any additional hold attacks while the effect lasts.
* Chance: Has a chance to paralyze a target that damages you.
* Chance: Has a chance to petrify a target that damages you.
* Chance: Has a chance to poison a target that damages you.
* Chance: Has a chance to sleep a target that damages you.
* Chance: Has a chance to sleep a target that damages you. The target cannot be affected by any additional sleep attacks while the effect lasts.
* Chance: Has a chance to stun a target that damages you.
* Chance: Increases accuracy with a certain probability when damage is incurred.
* Chance: Increases critical attack rate of magic attacks with a certain probability when damage is incurred.
* Chance: Increases critical attack rate with a certain probability when damage is incurred.
* Chance: Increases evasion with a certain probability when damage is incurred.
* Chance: Increases M. Atk. with a certain probability when damage is incurred.
* Chance: Increases maximum CP with a certain probability when damage is incurred.
* Chance: Increases maximum HP with a certain probability when damage is incurred.
* Chance: Increases maximum MP with a certain probability when damage is incurred.
* Chance: Increases M. Def. with a certain probability when damage is incurred.
* Chance: Increases P. Atk. with a certain probability when damage is incurred.
* Chance: Increases P. Def. with a certain probability when damage is incurred.
* Chance: Increases PVP Damage with a certain probability when damage is incurred.
* Chance: Increases recovery rate when receiving HP recovery magic with a certain probability after damage is incurred.
* Chance: Increases recovery rate when receiving MP recovery magic with a certain probability after damage is incurred.
* Chance: Momentarily blocks all of the target's physical and magic skills during a critical attack.
* Chance: Momentarily blocks all of the target's physical and magic skills during a magic attack.
* Chance: Momentarily blocks all of the target's physical and magic skills during a physical attack.
* Chance: Momentarily blocks the target's magic skill during a critical attack.
* Chance: Momentarily blocks the target's magic skill during a magic attack.
* Chance: Momentarily blocks the target's magic skill during a physical attack.
* Chance: Momentarily burns up the target's MP during a critical attack.
* Chance: Momentarily burns up the target's MP during a magic attack.
* Chance: Momentarily burns up the target's MP during a physical attack.
* Chance: Momentarily causes the target to bleed during a critical attack.
* Chance: Momentarily causes the target to bleed during a magic attack.
* Chance: Momentarily causes the target to bleed during a physical attack.
* Chance: Momentarily decreases a target's Atk. Spd. during a critical attack.
* Chance: Momentarily decreases a target's Atk. Spd. during a magic attack.
* Chance: Momentarily decreases a target's Atk. Spd. during a physical attack.
* Chance: Momentarily decreases a target's speed during a critical attack.
* Chance: Momentarily decreases a target's speed during a physical attack.
* Chance: Momentarily decreases the target's speed during a magic attack. Intensity 3.
* Chance: Momentarily frightens the target, causing him to flee during a magic attack.
* Chance: Momentarily frightens the target, causing him to flee during a physical attack.
* Chance: Momentarily frightens the target during a critical attack.
* Chance: Momentarily holds the target during a critical attack. The target cannot be affected by any additional hold attacks while the effect lasts.
* Chance: Momentarily holds the target during a magic attack. The target cannot be affected by any additional hold attacks while the effect lasts.
* Chance: Momentarily holds the target during a physical attack. The target cannot be affected by any additional hold attacks while the effect lasts.
* Chance: Momentarily paralyzes the target during a critical attack.
* Chance: Momentarily paralyzes the target during a magic attack.
* Chance: Momentarily paralyzes the target during a physical attack.
* Chance: Momentarily petrifies the target during a critical attack.
* Chance: Momentarily petrifies the target during a magic attack.
* Chance: Momentarily petrifies the target during a physical attack.
* Chance: Momentarily poisons the target during a critical attack.
* Chance: Momentarily poisons the target during a magic attack.
* Chance: Momentarily poisons the target during a physical attack.
* Chance: Momentarily puts the target to sleep during a critical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
* Chance: Momentarily puts the target to sleep during a magic attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
* Chance: Momentarily puts the target to sleep during a physical attack. The target cannot be affected by any additional sleep attacks while the effect lasts.
* Chance: Momentarily stuns the target during a critical attack.
* Chance: Momentarily stuns the target during a magic attack.
* Chance: Momentarily stuns the target during a physical attack.
* Chance: Regenerates CP with a certain probability when damage is incurred.
* Chance: Regenerates MP with a certain probability when damage is incurred.
* Chance: Temporarily decreases a target's speed during a critical attack.
* Chance: Temporarily decreases a target's speed during a physical attack.
* Chance: Temporarily decreases a target's urge to attack during a critical attack.
* Chance: Temporarily decreases a target's urge to attack during a physical attack.
* Chance: Temporarily decreases the target's speed during a magic attack. Intensity 3.
* Chance: Temporarily increases the target's urge to attack during a critical attack.
* Chance: Temporarily increases the target's urge to attack during a physical attack.
* Chance: Temporarily provokes a target to attack during a critical attack.
* Chance: Temporarily provokes a target to attack during a physical attack.
* Chance: Throw the target that inflicts damage on you into a state of fear and causes him to flee with a certain probability.

PASSIVE

* Passive: Decreases the magic MP consumption rate.
* Passive: Decreases the MP consumption rate for all skills.
* Passive: Decreases the skill MP consumption rate.
* Passive: Decreases the song/dance skill MP consumption rate.
* Passive: Increases accuracy.
* Passive: Increases critical attack rate.
* Passive: Increases evasion.
* Passive: Increases lung capacity.
* Passive: Increases Lung Capacity.
* Passive: Increases M. Atk.
* Passive: Increases M. Def.
* Passive: Increases P. Atk.
* Passive: Increases P. Def.
* Passive: Increases PVP Damage.
* Passive: Increases the ability to reflect some of the damage you incurred back to the enemy. Excludes damage by skill or long-range attacks.
* Passive: Increases the critical attack rate of magic attacks.
* Passive: Increases the effect of HP recovery magic.
* Passive: Increases the height from which you can jump without sustaining damage.
* Passive: Increases the power of HP recovery magic.
* Passive: Increases the recharge recovery rate of MP.
* Passive: Increases the weapon weight limit by 2 times.
* Passive: Raises resistance to damage from falling.


Edit: Me olvidaba ;
Fuente: Augment Guide -- Lineage 2: Oath of Blood Vault

Ya van a empezar a postear armas augmentadas con efectos bizarros O.o
__________________




Editado por Hellraiser en 02-ago-2008 a las 10:37 .
Hellraiser is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
  #3 (permalink) Old 02-ago-2008, 10:49
Senior Member
 
Avatar de bogdasha16
 
Registrado: diciembre-2007
Location: Beautiful World
Edad: 19
Posts: 839
Rep Power: 0
bogdasha16 , por ahora es muy neutro
Predeterminado

Muy Buena informacion.
Muchas gracias Hellraiser!!! Justo tenia muchas dudas sobre el Augmeted's.

Aca les dejo mis propios ejemplos. (un horros mis augmentaciones) :



PD: No entiendo este Efecto de Augmentacion :

"* Active: Momentarily becomes invincible." ???
__________________

Editado por bogdasha16 en 02-ago-2008 a las 11:10 .
bogdasha16 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
  #4 (permalink) Old 02-ago-2008, 11:06
Senior Member
 
Avatar de Hellraiser
 
Registrado: noviembre-2007
Edad: 19
Posts: 671
Rep Power: 0
Hellraiser , por ahora es muy neutro
Predeterminado

Invencible, dragón. Es ídem al celestial Shield del Bishop, o la Sonic Barrier/Force Barrier de Duelist/Grand Khavatari : el PJ se vuelve invulnerable a cualquier ataque durante 10 segundos (según tengo entendido).

De nada, es útil para todos :P
__________________



Hellraiser is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
  #5 (permalink) Old 02-ago-2008, 11:41
Senior Member
 
Registrado: noviembre-2007
Location: Bariloche
Edad: 18
Posts: 1,099
Rep Power: 0
GoldenElf , por ahora es muy neutro
Predeterminado

Creo que eran 7 segundos pero por romper las bolas nomas.

Y esta bueno esto, yo habia encontrado uno parecido en otra pagina pero no estaba tan claro (como los rangos de cuanto a cuanto puede dar xP).
¿Como te llamas aca?
__________________
BeleLaPT WS 7x
Rospettro PS 7x
Acomerlaaaaaaaaaaa http://foros.comunidadzero.com/scree...tml#post310738
GoldenElf is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
  #6 (permalink) Old 03-ago-2008, 12:15
Senior Member
 
Avatar de Vincent
 
Registrado: junio-2008
Posts: 273
Rep Power: 0
Vincent , por ahora es muy neutro
Predeterminado

Interesante, no rinde tanto como un SA pero para los que usan duales como yo sirve.
Vincent is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
  #7 (permalink) Old 03-ago-2008, 12:31
Senior Member
 
Registrado: noviembre-2007
Location: Bariloche
Edad: 18
Posts: 1,099
Rep Power: 0
GoldenElf , por ahora es muy neutro
Predeterminado

"* Active: Inflicts a flaming attack."
Eso sirve mas que un SA, con las Top Grade LifeStone 76, te puede dar el prominence de 108 power oO
Dicen que hay bishops tirando promis en las ollys EN el offi oO
__________________
BeleLaPT WS 7x
Rospettro PS 7x
Acomerlaaaaaaaaaaa http://foros.comunidadzero.com/scree...tml#post310738
GoldenElf is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
  #8 (permalink) Old 08-ago-2008, 05:31
Member
 
Registrado: noviembre-2007
Edad: 23
Posts: 30
Rep Power: 0
megadark , por ahora es muy neutro
Predeterminado

En frutas no tan frutas he visto ee`s tirando promis x dicha augumentaciion...es muy fruta fruta :S....aunke les viene bn alos healers xD
megadark is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
  #9 (permalink) Old 10-ago-2008, 06:09
Member
 
Avatar de Vulcano
 
Registrado: agosto-2008
Location: plumas verdes
Edad: 18
Posts: 69
Rep Power: 0
Vulcano , por ahora es muy neutro
Predeterminado

y donde se supone que se consigue una life stone? si se puede saber
Vulcano is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
  #10 (permalink) Old 10-ago-2008, 01:42
Senior Member
 
Registrado: noviembre-2007
Location: Bariloche
Edad: 18
Posts: 1,099
Rep Power: 0
GoldenElf , por ahora es muy neutro
Predeterminado

Por drop, busca en PM fun por ejemplo.
Son rariiiisiiimas de encontrar, lo mas normal es que te la dropee un special boss las de lvl alto.
__________________
BeleLaPT WS 7x
Rospettro PS 7x
Acomerlaaaaaaaaaaa http://foros.comunidadzero.com/scree...tml#post310738
GoldenElf is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Citar y responder
Responder



Personas en esta discusión: 1 (0 usuario(s) y 1 invitado(s))
 
Herramientas
Estilo

Reglas del foro
not puedes iniciar una discusión
not puedes responder a una discusión
not puedes agregar archivos adjuntos
not puedes editar tus posts

El código vB está activado
Emotíconos está activado
El código [IMG] está activado
El código HTML está activado
Trackbacks are activado
Pingbacks are activado
Refbacks are activado


Todas las horas son GMT -3. La hora es 02:30 .
Designed by: vBSkinworks



Search Engine Optimization by vBSEO 3.1.0

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211