bueno chicos, logeo el pj y lo dejo en ADEN vendiendo y me tira critical error,
2011.2.24 15:04:24
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD Unknown processor @ 2916 MHz with 2047MB RAM
Video : ATI Radeon HD 5700 Series (7164)
PosCode : LS1:147900:26774:-2200 4/1
General protection fault!
History: FD3DRenderInterface::SetMaterial <- USkeletalMeshInstance:rawSection <- Pawn=24_18.MMagic35 MeshInstance=Magic.SkeletalMeshInstance3651 MeshName=Magic.MMagic_m007_u BodyPart=10 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Me doy cuenta que es solo en este pj, nc porque, si me pueden ayudar les agradeceria mucho
Besote
2011.2.24 15:04:24
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD Unknown processor @ 2916 MHz with 2047MB RAM
Video : ATI Radeon HD 5700 Series (7164)
PosCode : LS1:147900:26774:-2200 4/1
General protection fault!
History: FD3DRenderInterface::SetMaterial <- USkeletalMeshInstance:rawSection <- Pawn=24_18.MMagic35 MeshInstance=Magic.SkeletalMeshInstance3651 MeshName=Magic.MMagic_m007_u BodyPart=10 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop
Me doy cuenta que es solo en este pj, nc porque, si me pueden ayudar les agradeceria mucho
Besote
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