Originally posted by Dandurff
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SYSTEM Hellbound (limpia) Optimatizado
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problema para entrar al juego
hola... tengo la necesidad de escribir ya que quiero volver a jugar al l2 y no puedo instalar el nuevo..... me salta este error
La aplicación o DLL C:/Archivos de Programa/Lineage/system/engine.dll no es una imagen válida de Windows. Compruebe esto contra su disquete de instalación.
yyy queria bajar la carpeta sistem q esta arriba pero no llega al 100%....
plzz alguien q me ayude....
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la verdad ke muy bueno todo, pero!! no me gusta ver el parche de drops, kual es el archivo ke no tengo ke modifikar?I've created, "something that kills people" And in that purpose I was a success. I can tell you with no ego, this is my finest sword. If on your journey, you should encounter God, God will be cut
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Originally posted by kokoalita View Postya descargue el system que dejaste, pero solamente quiero poner en mi system los archivos de drop y spoil, me pasarias los nombres de dichos archivos?
Saludos
Originally posted by reality View Posthola... tengo la necesidad de escribir ya que quiero volver a jugar al Lineage 2 y no puedo instalar el nuevo..... me salta este error
La aplicación o DLL C:/Archivos de Programa/Lineage/system/engine.dll no es una imagen válida de Windows. Compruebe esto contra su disquete de instalación.
yyy queria bajar la carpeta sistem q esta arriba pero no llega al 100%....
plzz alguien q me ayude....
Originally posted by Kore View Postla verdad ke muy bueno todo, pero!! no me gusta ver el parche de drops, kual es el archivo ke no tengo ke modifikar?
skillname-e.dat
skillgrp.dat
npcname-e.dat
npcgrp.dat
Lo que tenes que hacer es abrirlos con un FileEdit para Hellbound, porque esos no los desencripté, sino la otra es que te lo pasen sin ser editados.
Saludos
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Originally posted by Lhx2007 View Postskillname-e.dat
skillgrp.dat
npcname-e.dat
npcgrp.dat
Lo que tenes que hacer es abrirlos con un FileEdit para Hellbound, porque esos no los desencripté, sino la otra es que te lo pasen sin ser editados.
Saludos
te pregunto a vos ke la tenes klara, a ver si tenes la posta :O estaba mirando, antes hacia zoom kon la rueda, y kon el click derecho volvia a su posicion original, bueno kon la system ke pasaste, tambien hace zoom la rueda y korregime si toy ekivokado: el middle mouse button tiene 2 funciones ke son las de poner la kamara atras y delante del pj, y de volver la kamara a su posicion original lo ke hace ke no pueda kambiar de atras-adelante todas las veces ke kiera porke se fija detras del pj (porke buska resetear la kamara a su posicion normal, me expliko?) ahora bien, ke hay ke modifikar, para ke el middle mouse solo sirva para mirar atras-delante del pj kuantas veces uno kiera y el right mouse para volver la kamara a su posicion original
EDIT: la tecla fin tiene la funcion ke kiero en el mouse 3 xDLast edited by Kore; 12-03-2008, 11:08 PM.I've created, "something that kills people" And in that purpose I was a success. I can tell you with no ego, this is my finest sword. If on your journey, you should encounter God, God will be cut
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USER.INI DESENKRIPTADO
[DefaultPlayer]
Name=Player
;Class=WarClassLight.WarCOGSoldier
Class=LineageWarrior.MFighter
team=255
skin=SoldierSkins.blkt
Face=SoldierSkins.Othello
[Engine.Input]
Aliases[0]=(Command="CameraRotationOn | UseAutoTrackingPawnOff | StopMouse",Alias=CameraRotationModeOn)
Aliases[1]=(Command="OnRelease CameraRotationOff | OnRelease UseAutoTrackingPawnOn | OnRelease MoveMouse",Alias=CameraRotationModeOff)
;Aliases[2]=(Command="rmode 5 | set input Pause rmd2",Alias="rmd1")
;Aliases[3]=(Command="rmode 1 | set input Pause rmd3",Alias="rmd2")
;Aliases[4]=(Command="rmode 6 | set input Pause rmd4",Alias="rmd3")
;Aliases[5]=(Command="rmode 7 | set input Pause rmd1",Alias="rmd4")
;Aliases[2]=(Command="rmode 5 | set input Pause rmd3",Alias="rmd2")
;;Aliases[3]=(Command="rmode 1 | set input Pause rmd3",Alias="rmd2")
;Aliases[4]=(Command="rmode 6 | set input Pause rmd4",Alias="rmd3")
;Aliases[5]=(Command="rmode 7 | set input Pause rmd2",Alias="rmd4")
Aliases[2]=(Command="rmode 5 | set input Pause rmd3",Alias="rmd2")
Aliases[4]=(Command="rmode 6 | set input Pause rmd4",Alias="rmd3")
Aliases[5]=(Command="rmode 7 | set input Pause rmd1",Alias="rmd4")
Aliases[3]=(Command="rmode 1 | set input Pause rmd2",Alias="rmd1")
Aliases[39]=(Command="set Engine.LineagePlayerController MaxZoomingDist 65553 | set Engine.LineagePlayerController MinZoomingDist -5000",Alias=ZoomInfinito)
;LeftMouse=Fire
;RightMouse=AltFire
;MiddleMouse=Zoom
;Tab=Type
;Enter=InventoryActivate
;Shift=Walking
;Ctrl=Jump
;Alt=Fire
;Pause=Pause
;CapsLock=LookToggle
;Escape=Pause
;Space=Jump|mode selectionlock=-1
;PageDown=LookDown
;End=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=1
;Left=StrafeLeft
;Up=MoveForward
;Right=StrafeRight
;Down=MoveBackward
;Insert=
;Delete=LookUp
;0=SwitchWeapon 10
;1=SwitchWeapon 1
;2=SwitchWeapon 2
;3=SwitchWeapon 3
;4=SwitchWeapon 4
;5=SwitchWeapon 5
;6=SwitchWeapon 6
;7=SwitchWeapon 7
;8=SwitchWeapon 8
;9=SwitchWeapon 9
;C=Duck
;G=Grab
;L=Taunt wave
;M=Look
;O=TurnToNearest
;P=Turn180
;S=MoveBackward
;T=Talk
;Z=Strafe
;F1=ShowScores
;F2=ShowServerInfo
;F3=ShowObjectives
;F4=SwitchTeam
;F5=ViewTeam
;F6=Stat Net
;F7=CycleLoadout
;F8=
;F9=shot
;F10=Gamma +
;F11=Brightness +
;F12=Contrast +
;Equals=GrowHUD
;Comma=StrafeLeft
;Minus=ShrinkHUD
;Period=StrafeRight
;Slash=NextWeapon
;LeftBracket=InventoryPrevious
;Backslash=ChangeHud
;RightBracket=InventoryNext
;MouseX=Axis aMouseX Speed=6.0
;MouseY=Axis aMouseY Speed=6.0
;MouseW=
;None=
;Cancel=
;Backspace=Jump
;PageUp=
;home=CenterView | ACTOR ALIGN SNAPTOFLOOR ALIGN=0
;Select=
;Print=
;Execute=
PrintScrn=OnRelease shot
;Help=
;A=StrafeLeft
;B=
;D=StrafeRight
;E=
;f=set d3drenderdevice reducemouselag false | onrelease set d3drenderdevice reducemouselag true
;H=Taunt Thrust
;i=
;j=Taunt Taunt1
;K=Taunt Taunt2
;l=Taunt Taunt3
;Q=WeaponZoom
;R=ForceReload
;U=actor update
;V=writetolog
;W=MoveForward
;X=
;Y=TeamTalk
;NumPad0=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=0,roll=16384)
;NumPad1=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=32768,roll=-16384)
;NumPad2=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=16384,roll=32768)
;NumPad3=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=0,yaw=-16384,roll=0)
;NumPad4=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=16384,yaw=0,roll=16384)
;NumPad5=set playercontroller bZeroRoll False | set playercontroller rotation (pitch=-16384,yaw=0,roll=16384)
;NumPad6=set playercontroller bZeroRoll True | set playercontroller rotation (pitch=0,yaw=0,roll=0)
;NumPad7=
;NumPad8=
;NumPad9=
;GreyStar=
;Separator=
;NumPadPeriod=Duck
;GreySlash=
;F13=
;F14=
;F15=
;F16=
;F17=
;F18=
;F19=
;F20=
;F21=
;F22=
;F23=
;F24=
;NumLock=
;ScrollLock=
;LShift=
;RShift=
;LControl=
;RControl=
;Semicolon=ThrowWeapon
;Tilde=
;SingleQuote=Strafe
;Attn=
;CrSel=
;ExSel=
;ErEof=
;Play=
;Zoom=
;NoName=
;PA1=
;OemClear=
;MouseZ=
;MouseWheelDown=Zoom
;MouseWheelUp=Zoom
;Joy1=Fire
;Joy2=Jump
;Joy3=AltFire
;Joy4=Duck
;Joy5=NextWeapon
;Joy6=SwitchWeapon 2
;Joy7=SwitchWeapon 3
;Joy8=SwitchWeapon 4
;Joy9=SwitchWeapon 9
;Joy10=SwitchWeapon 0
;Joy11=InventoryPrevious
;Joy12=InventoryActivate
;Joy13=InventoryNext
;Joy14=
;Joy15=
;Joy16=
;JoyX=Axis aStrafe SpeedBase=300.0 DeadZone=0.4
;JoyY=Axis aBaseY SpeedBase=300.0 DeadZone=0.4
;JoyZ=
;JoyR=
;JoyU=Axis aBaseX SpeedBase=300.0 DeadZone=0.4
;JoyV=Axis aLookup SpeedBase=300.0 DeadZone=0.4
;JoyPovRight=SwitchWeapon 6
;JoyPovLeft=SwitchWeapon 7
;JoyPovUp=SwitchWeapon 8
;JoyPovDown=SwitchWeapon 5Last edited by Kore; 12-03-2008, 10:48 PM.I've created, "something that kills people" And in that purpose I was a success. I can tell you with no ego, this is my finest sword. If on your journey, you should encounter God, God will be cut
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;¿ì¸®²¨ (Ç×»ó ¿¡ÇȲ¨º¸´Ù µÚ¿¡ ÀÖ¾î¾ß ÇÔ)
; joypad - config by yohan ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; ÇØ´ç Ä¿¸Çµå ¾Õ¿¡ JOYPAD¸¦ ºÙ¿©¾ßÇÔ
Joy1=JOYPAD ShortcutUse OnRelease num=1 | JOYPAD ShortcutUse OnRelease Extend1 num=5 |JOYPAD ShortcutUse OnRelease Extend2 num=9
Joy2=JOYPAD ShortcutUse OnRelease num=2 | JOYPAD ShortcutUse OnRelease Extend1 num=6 |JOYPAD ShortcutUse Onrelease Extend2 num=10
Joy3=JOYPAD ShortcutUse OnRelease num=3 | JOYPAD ShortcutUse OnRelease Extend1 num=7 |JOYPAD ShortcutUse Onrelease Extend2 num=11
Joy4=JOYPAD ShortcutUse OnRelease num=4 | JOYPAD ShortcutUse OnRelease Extend1 num=8 |JOYPAD ShortcutUse Onrelease Extend2 num=12
Joy5=JOYPAD NPCTargetPrev OnRelease range=2048 ptx1=5 pty1=10 ptx2=95 pty2=60| JOYPAD PartyTargetPrev OnRelease range=2048 | JOYPAD TargetCancel OnRelease
Joy6=JOYPAD NPCTargetNext OnRelease range=2048 ptx1=5 pty1=10 ptx2=95 pty2=60| JOYPAD PartyTargetNext OnRelease range=2048
Joy7=JOYPAD Extend1
Joy8=JOYPAD Extend2
Joy9=JOYPAD StatusOpen OnRelease
Joy10=JOYPAD InventoryOpen OnRelease
Joy11=JOYPAD Ctrl
Joy12=JOYPAD FixedDefaultCamera OnRelease UP
Joy13=JOYPAD ShortcutUp OnRelease
Joy14=JOYPAD ShortcutUp OnRelease
Joy15=JOYPAD ShortcutDown OnRelease
Joy16=JOYPAD ShortcutDown OnRelease
JoyX=JOYPAD MOVE aBaseX DeadZone=0.2
JoyY=JOYPAD MOVE aBaseY DeadZone=0.2
JoyZ=JOYPAD CameraYaw Factor=33000 DeadZone=0.2 Direction=1
JoyV=JOYPAD CameraPitch Factor=33000 DeadZone=0.2 Direction=-1
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;; ;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;PlayerPawnMoveTo > x.yÁÂÇ¥·Î À̵¿
;OnRelease > ¹öÆ° ¶ª¶§
;StopPawnMoving > À̵¿Á¤Áö
;DefaultCamera > µðÆúÆ® Ä«¸Þ¶ó
;MaxPressedTime=200.0(200msÀ» ³ÑÀ¸¸é ¾ÈÇÑ´Ù) Yaw=65536 Pitch=65536 Distance=999999 > µðÆúÆ® Ä«¸Þ¶óÀÇ ÆĶó¸ÞÅÍ
;CameraRotationModeOn > ÀÌ ¸í·É¾î°¡ ½ÇÇàµÇ¸é ¸¶¿ì½ºÀÇ À̵¿°ª¿¡ µû¶ó¼* Ä«¸Þ¶ó°¡ À̵¿ÇÑ´Ù.
;CameraRotationModeOff > OnRelease CameraRotationOff | OnRelease MoveMouse(stopMouse°¡ ÇØÁ¦µÊ) °¡ ÇÕÇØÁø ¸í·É¾î
;TurnLeft,TurnRight,MoveForward,MoveBackward
;CameraRotationModeOn > CameraRotationOn | StopMouse(¸¶¿ì½º Ä¿¼*°¡ È*¸é¿¡¼* »ç¶óÁü)
LeftMouse=PlayerPawnMoveTo
RightMouse=CameraRotationModeOn | CameraRotationModeOff
MiddleMouse=set Engine.LineagePlayerController MaxZoomingDist 65553 |
set Engine.LineagePlayerController MinZoomingDist -5000 |
set Engine.Input MiddleMouse FixedDefaultCamera
;DS;LeftMouse=PlayerPawnMoveTo
;DS;RightMouse=CameraRotationModeOn | CameraRotationModeOff | FixedDefaultCamera OnRelease MaxPressedTime=200.0
;RightMouse=CameraRotationModeOn | CameraRotationModeOff
;MiddleMouse=CameraRotationModeOn | CameraRotationModeOff
;MiddleMouse=FixedDefaultCamera
;End=FixedDefaultCamera
;DS;MiddleMouse=TurnBack
;DS;Left=LeftTurningStart | LeftTurningFinish OnRelease
;DS;Right=RightTurningStart | RightTurningFinish OnRelease
;DS;Up=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1
;DS;Down=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4
;DS;A=LeftTurningStart | LeftTurningFinish OnRelease
;DS;D=RightTurningStart | RightTurningFinish OnRelease
;DS;W=KeyboardMoveStart Dir=1 | KeyboardMoveFinish OnRelease Dir=1
;DS;S=KeyboardMoveStart Dir=4 | KeyboardMoveFinish OnRelease Dir=4
;DS;NumLock=KeyboardPermanentMove
ScrollLock=KeyboardPermanentMove
;for camera walking
Space=KeyboardMoveStart Dir=16 | KeyboardMoveFinish OnRelease Dir=16 | PauseReplay OnRelease
Ctrl=KeyboardMoveStart Dir=32 | KeyboardMoveFinish OnRelease Dir=32
GreySlash=ModAirSpeedAccelRateStart Rate=+200.f | ModAirSpeedAccelRateFinish OnRelease
GreyStar=ModAirSpeedAccelRateStart Rate=-200.f | ModAirSpeedAccelRateFinish OnRelease
GreyPlus=ModMaxAirSpeedStart Speed=+800.f | ModMaxAirSpeedFinish OnRelease | IncReplaySpeed OnRelease
GreyMinus=ModMaxAirSpeedStart Speed=-800.f | ModMaxAirSpeedFinish OnRelease | DecReplaySpeed OnRelease
Escape=CameraModeSelectingCancel
;Left=TurnLeft
;Right=TurnRight
;Left=StrafeLeft
;Right=StrafeRight
;Up=MoveForward
;Down=StopPawnMoving
;GreyPlus=ZoomInPress Speed=20.0
;GreyMinus=ZoomOutPress Speed=20.0
;Comma=CameraViewHeightAdjust Speed=+5.0
;Period=CameraViewHeightAdjust Speed=-5.0
;O=Perspective Speed=5.0
;P=Perspective Speed=-5.0
;F=DistanceFog
;Z=DistanceFogRange Range=+100.0
;X=DistanceFogRange Range=-100.0
;F2=ViewFix
MouseX=CameraYaw Speed=+3600.0
MouseY=CameraPitch Speed=+3600.0
;B=AnimPlay Anim=Breatrend bone
;R=AnimPlay Refresh Anim=Run
;S=AnimPlay Anim=Spin
;W=ChangeAnim Move Anim=AttackWalk
;R=ChangeAnim Move Anim=Run
;1=ChangeAnim Wait Anim=breath02
;2=ChangeAnim Wait Anim=breath01
;5=AnimPlay Anim=Attack01
;6=AnimPlay Anim=Attack02
;N=ACTORCOLOR
;DS;MouseWheelDown=ZoomInPress Speed=20.0
;DS;MouseWheelUp=ZoomOutPress Speed=20.0
;MouseWheelDown=FixedDefaultCamera Up
;MouseWheelUp=FixedDefaultCamera Down
;O=FixedDefaultCamera Down
;P=FixedDefaultCamera Up
;DS;PageUp=FixedDefaultCamera Down
;DS;PageDown=FixedDefaultCamera Up
;DS;Home=FixedDefaultCamera
;DS;End=TurnBackI've created, "something that kills people" And in that purpose I was a success. I can tell you with no ego, this is my finest sword. If on your journey, you should encounter God, God will be cut
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;Home=set Engine.LineagePlayerController MaxZoomingDist 65535
MouseWheelDown=ZoomInPress Speed=50.0
MouseWheelUp=set Engine.LineagePlayerController MaxZoomingDist 65553 |
set Engine.LineagePlayerController MinZoomingDist -5000 |
set Engine.Input MouseWheelUp ZoomOutPress Speed 100.0
;NumPad7=ZoomOutPress Speed=2.0
;NumPad9=ZoomInPress Speed=2.0
GreyPlus=ZoomOutPress Speed=2.0
GreyMinus=ZoomInPress Speed=2.0
;NumPad4=ZoomOutPress Speed=0.1
;NumPad6=ZoomInPress Speed=0.1
;NumPad1=ZoomOutPress Speed=0.01
;NumPad3=ZoomInPress Speed=0.01
;NumPad4=ZoomOutHold Speed=2.0
;NumPad1=ZoomInHold Speed=2.0
;NumPad5=ZoomOutHold Speed=0.1
;NumPad2=ZoomInHold Speed=0.1
;NumPad6=ZoomOutHold Speed=0.01
;NumPad3=ZoomInHold Speed=0.01
;NumPad8=CameraViewHeightAdjust Speed=+5.0
;NumPad2=CameraViewHeightAdjust Speed=-5.0
Right=CameraViewHeightAdjust Speed=+5.0
Left=CameraViewHeightAdjust Speed=-5.0
Pause=rmd2
;NumPad5=rmd2
MiddleMouse= ZoomInfinito | set Engine.Input MiddleMouse FixedDefaultCamera
PageUp=ZoomOutPress Speed=640.0
PageDown=ZoomInPress Speed=640.0
Up=FixedDefaultCamera Up
Down=FixedDefaultCamera Down
;Equals=FixedDefaultCamera Up
;Minus=FixedDefaultCamera Down
;Minus=ZoomOutPress Speed=640.0
;Equals=ZoomInPress Speed=640.0
;GreyMinus=ZoomOutPress Speed=640.0
;GreyPlus=ZoomInPress Speed=640.0
;PageUp= FixedDefaultCamera Up
;PageDown=FixedDefaultCamera Down
LeftBracket=gamm1
RightBracket=gamp1
SemiColon=cntm1
SingleQuote=cntp1
Period=brtm1
Slash=brtp1
Backslash=coldefs
;PageDown=ZoomInHold Speed=1000.0
;PageUp=ZoomOutHold Speed=1000.0
;D=DefaultCamera Yaw=0 Pitch=-2700 Distance=100.0
;T=TurnBack
;A=SpawnActor Class=LineageWarrior.MFighter
;S=SpawnPlayerPawn Class=LineageWarrior.MFighter
;Escape=SelectingCancel
;I=Show radii
;F2=SocialAction Action=Victory
;P=SocialAction Action=Victory
;S=WaitModeChange
;M=MoveModeChange
;GreyPlus=GroundSpeedUp
;GreyMinus=GroundSpeedDown
;Equals=GroundSpeedUp
;Minus=GroundSpeedDown
;f7=SPAWNMAGICTEST
[Engine.PlayerController]
DesiredFOV=60.0
DefaultFOV=60.0
[Engine.LineagePlayerController]
CameraViewHeightAdjust=0.0
bUseAutoTrackingPawn=true
bUseVolumeCamera=false
bUseHitCheckCamera=true
AutoTrackingPawnSpeed=0.4
VolumeCameraRadius=1000
HitCheckCameraMinDist=300
FixedDefaultViewNum=8
MaxZoomingDist=65535
;0
FixedDefaultCameraYaw[0]=0
FixedDefaultCameraPitch[0]=-3072
FixedDefaultCameraDist[0]=640
FixedDefaultCameraViewHeight[0]=0.0
FixedDefaultCameraHidePlayer[0]=0
FixedDefaultCameraDisableZoom[0]=0
;1
FixedDefaultCameraYaw[1]=0
FixedDefaultCameraPitch[1]=-3072
FixedDefaultCameraDist[1]=320
FixedDefaultCameraViewHeight[1]=0.0
FixedDefaultCameraHidePlayer[1]=0
FixedDefaultCameraDisableZoom[1]=0
;2
FixedDefaultCameraYaw[2]=0
FixedDefaultCameraPitch[2]=-3072
FixedDefaultCameraDist[2]=2560
FixedDefaultCameraViewHeight[2]=0.0
FixedDefaultCameraHidePlayer[2]=0
FixedDefaultCameraDisableZoom[2]=0
;3
FixedDefaultCameraYaw[3]=0
FixedDefaultCameraPitch[3]=-3072
FixedDefaultCameraDist[3]=2240
FixedDefaultCameraViewHeight[3]=0.0
FixedDefaultCameraHidePlayer[3]=0
FixedDefaultCameraDisableZoom[3]=0
;4
FixedDefaultCameraYaw[4]=0
FixedDefaultCameraPitch[4]=-3072
FixedDefaultCameraDist[4]=1920
FixedDefaultCameraViewHeight[4]=0.0
FixedDefaultCameraHidePlayer[4]=0
FixedDefaultCameraDisableZoom[4]=0
;5
FixedDefaultCameraYaw[5]=0
FixedDefaultCameraPitch[5]=-3072
FixedDefaultCameraDist[5]=1600
FixedDefaultCameraViewHeight[5]=0.0
FixedDefaultCameraHidePlayer[5]=0
FixedDefaultCameraDisableZoom[5]=0
;6
FixedDefaultCameraYaw[6]=0
FixedDefaultCameraPitch[6]=-3072
FixedDefaultCameraDist[6]=1280
FixedDefaultCameraViewHeight[6]=0.0
FixedDefaultCameraHidePlayer[6]=0
FixedDefaultCameraDisableZoom[6]=0
;7
FixedDefaultCameraYaw[7]=0
FixedDefaultCameraPitch[7]=-3072
FixedDefaultCameraDist[7]=960
FixedDefaultCameraViewHeight[7]=0.0
FixedDefaultCameraHidePlayer[7]=0
FixedDefaultCameraDisableZoom[7]=0
[Engine.HUD]
HudMode=0
Crosshair=0
[Warriors.ChallengeHUD]
bUseTeamColor=true
FavoriteHUDColor=(R=0,G=0,B=16)
CrosshairColor=(R=0,G=16,B=0)
HudScale=+1.0
Opacity=15
StatusScale=1.0
WeaponScale=0.8
bHideAllWeapons=false
bHideStatus=false
bHideAmmo=false
bHideTeamInfo=false
bHideFrags=false
bHideHUD=false
bHideNoviceMessages=false
bHideFaces=false
[Warriors.ChallengeBotInfo]
bAdjustSkill=False
bRandomOrder=True
Difficulty=1
BotNames[0]=Archon
BotNames[1]=Aryss
BotNames[2]=Alarik
BotNames[3]=Dessloch
BotNames[4]=Cryss
BotNames[5]=Nikita
BotNames[6]=Drimacus
BotNames[7]=Rhea
BotNames[8]=Raynor
BotNames[9]=Kira
BotNames[10]=Karag
BotNames[11]=Zenith
BotNames[12]=Cali
BotNames[13]=Alys
BotNames[14]=Kosak
BotNames[15]=Illana
BotNames[16]=Barak
BotNames[17]=Kara
BotNames[18]=Tamerlane
BotNames[19]=Arachne
BotNames[20]=Liche
BotNames[21]=Jared
BotNames[22]=Ichthys
BotNames[23]=Tamara
BotNames[24]=Loque
BotNames[25]=Athena
BotNames[26]=Cilia
BotNames[27]=Sarena
BotNames[28]=Malakai
BotNames[29]=Visse
BotNames[30]=Necroth
BotNames[31]=Kragoth
BotTeams[0]=255
BotTeams[1]=0
BotTeams[2]=255
BotTeams[3]=1
BotTeams[4]=255
BotTeams[5]=2
BotTeams[6]=255
BotTeams[7]=3
BotTeams[8]=255
BotTeams[9]=0
BotTeams[10]=255
BotTeams[11]=1
BotTeams[12]=255
BotTeams[13]=2
BotTeams[14]=255
BotTeams[15]=3
BotTeams[16]=255
BotTeams[17]=0
BotTeams[18]=255
BotTeams[19]=1
BotTeams[20]=255
BotTeams[21]=2
BotTeams[22]=255
BotTeams[23]=3
BotTeams[24]=255
BotTeams[25]=0
BotTeams[26]=255
BotTeams[27]=1
BotTeams[28]=255
BotTeams[29]=2
BotTeams[30]=255
BotTeams[31]=3I've created, "something that kills people" And in that purpose I was a success. I can tell you with no ego, this is my finest sword. If on your journey, you should encounter God, God will be cut
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un amigo
estubo revisando el system y me dijo que tenga cuidado de que no tenga un tipo de key logger escondido ya ke los archivos.ini son donde se pueden esconder facilmente alguien revise los system y fijense si encuentran algo eprdon por la desconfianza pero es mejor prevenir ke lamentar.... y por lo menos no encontre nada..
saludos hellboundPJ: En El cielo cuidandome JUGES LVL: 52 Clan:The Klero Por Siempre
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Originally posted by gabiraotas View Postun amigo
estubo revisando el system y me dijo que tenga cuidado de que no tenga un tipo de key logger escondido ya ke los archivos.ini son donde se pueden esconder facilmente alguien revise los system y fijense si encuentran algo eprdon por la desconfianza pero es mejor prevenir ke lamentar.... y por lo menos no encontre nada..
saludos hellbound
Y el thread sigue vivo por algo, saludos.
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